![]() Also, you can respond to its activation as many times as you have mana for to exile multiple creatures before it resolves or use Tortured Existence to retrieve it with its ability waiting to resolve. For example, if the opponent pays the 2 to avoid Carrionette’s ability, it stays in the graveyard. Nevinyrral’s Disk and Carrionette are amongst some older cards that get rid of themselves upon resolution (and not as a payment). Mangara’s wording is a throwback to an older style. But I realized that I needed a suitable deck to prove my point. Well, I was not quite right about Aether Vial. It started with writing an article on the subject. Right about that same time, I set about to prove that Aether Vial was broken. These were amongst the cards in something that sat fallow until in 2006 when Mangara of Corondor got printed. Right around the birth of Legacy in 2004, I found myself fooling around with this idea yet again. Slowly, but increasingly as the years have rolled on…creatures (and creature removal) have been growing in power relative to other cards. The power of these cards was just too low to make any kind of tournament deck, but then something began to change. Enchantments could occasionally do the same thing, but you can’t attack with them, making them less attractive in terms of deck construction. Unlike today, the game used to have very few of these kinds of creatures. Later it was Goblin Welder and then Meddling Mage. The idea came from noticing how something like Royal Assassin could simply stop an opponent in their tracks. It goes that if you can continue to cast cheap creatures that your opponent has to deal with, their deck will eventually fall apart. ![]() It started from an idea that actually predates Legacy by nearly a decade. This is neither the first nor the most recent competitive deck of my design in Legacy, but it has always been my favorite. ![]() I have done some minor editing and additions after his primer stops in 2013. Most of what follows is a first person account of the deck’s creation and design told from Finn’s point of view.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |